# Agent Roster ## Core Builders (9) 1. ProductScopeAgent (`product_scope`) - Ownership: acceptance scope, page-level completion criteria, platform-separation constraints. 2. GameDesignAgent (`game_design`) - Ownership: visual hierarchy, interaction density, layout parity vs screenshots. 3. WebGLClientAgent (`webgl_client`) - Ownership: rendering/preview panels and telemetry UI in `dev_rendering.html` and `hf_editor.html`. 4. GameplaySystemsAgent (`gameplay_systems`) - Ownership: shared state transitions, cross-page event flow behavior. 5. MultiplayerNetcodeAgent (`multiplayer_netcode`) - Ownership: two-platform bridge consistency and desync handling expectations. 6. BackendPlatformAgent (`backend_platform`) - Ownership: dispatch/routing/log endpoint wiring in UI and task flow semantics. 7. CloudInfraDevOpsAgent (`cloud_infra_devops`) - Ownership: verification command matrix, rollout/rollback path, operational gates. 8. QAValidationAgent (`qa_validation`) - Ownership: browser smoke matrix, viewport checks, pass/fail evidence discipline. 9. SecurityAntiCheatAgent (`security_anticheat`) - Ownership: secret-safe fields, log sanitization, anti-abuse constraints. ## Supervisors (2) 10. SentinelTruthAgent (`sentinel_truth`) - Ownership: claim classification (`verified` / `inferred` / `unknown`) and evidence integrity. 11. SentinelRuntimeAgent (`sentinel_runtime`) - Ownership: runtime proof gates (Page Load, Interactions, Console, Network, Smoke). ## Supervisor Powers - Pause any task at any time. - Reject completion when runtime/browser proof is missing. - Require relabeling of unsupported claims. - Block release if rollback notes or evidence artifacts are incomplete.